Ah, inactivity... I'm sure we've all experienced it at one point or another, either with our own RPGs or one we've been a member of, so I'm curious to see what everyone has to say about it. Here are some jumping off points: What do you do when there is a lull or drop in activity? How about when members leave because of it? How effective do you think plots, contests, and other events are at remedying inactivity? Which do you think works better, a plot driven roleplay or a member driven roleplay? Do you have incentives for members to maintain activity? (in game currency, prizes, etc.) And whatever else you'd like to share!