Per Aspera, Ad Astra. After the ancient empires fell and the warring territories finally established their borders, the realms of Aster have finally found an uneasy peace. A world of magic, fairies of all elements have colonized the world, settling and mixing, far different from the ways of the old. However, peace and war have always stood side by side. The world still faces threats of all kinds, from the monsters that lay wait outside of the great land, to the uprisings and border skirmishes that threaten to throw the world into war once again.
Aster is an original roleplay focusing on elemental fairies and other mythological creatures in the realm. You can choose from seven elements: fire, water, earth, air, light, dark, and mind, as well as other rarer species such gorgons and harpies that roam the world.
There are nine countries, with different ways of living. You might experience the scandal and the drama of high court life in Lacaille, or listen to the words of the ancient Leshy in the jungles of Kama, or perhaps, you'll find solace in the gangs and assassins that run Esso'tera from its underbelly or find a life in the great city of Nyre, where the future meets today. Each country gives different structures for you to explore, and there's always something happening in the whispers in the streets.