The Wake Of Humanity

AU Comic Based X-men RPG

In May 2011, Xavier and Magneto vanished from the eyes of men or mutants without a trace, leaving the Xavier Institute and the Brotherhood scrambling for answers. Both organizations kept news of the disappearances quiet – at least, until now.
The two men have returned, safe and sound, with only a few curiosities accompanying them. The memories of their enmity have been erased, and the clocks have time have re-wound to give them a second chance for friendship and coexistence. Xavier and Magneto are young men once again, in spirit and in body, in mind and in heart.
The leaders have a chance to do it all over again, but will the X-Men and the Brotherhood follow suit?
This is a no word-count, intermediate-to-advanced play-by-post role playing game set in an AU X-men universe. In this game you are allowed to pull freely from any or all of the Marvel COMIC universes, be it 616, 295, or the Ultimate Verse. The Movieverse doesn't really fit here, so we've decided not to have it in play. All players are expected to be at least eighteen years of age. Canon and original characters are accepted, though originals are all treated as special cases and are not meant to be duplicates of any Marvel canon.