Game Type: Multiplayer
Modes of Play: Forum / Play by Post
Nestled between the foggy coast and the redwood-studded mountains, Santa Cruz is a quirky college town and a summertime haven for surfers and vacationers. But the locals know what the tourists don't -- that the city is a wellspring of weirdness. Numerous cryptid sightings and hauntings have been reported in Santa Cruz, the city attracts occult practitioners in droves, and the number of unsolved missing persons cases rises every year.
What even most of the locals don't know is that Santa Cruz occupies one of those rare places where the barrier between this world and the next is weak, and all sorts of things creep in from the other side. That level of paranormal activity draws the attention of other monsters too: vampires stalk the foggy streets at night, while werewolf communes occupy the densely forested mountains, and wily wererats trade favors and information in the city.
Downtown, the locals sell t-shirts that say Keep Santa Cruz Weird. They have no idea.
Nightshift is a character-driven game focusing on the machinations of the supernatural creatures who stalk the night of a creepy, eccentric beach town. The game advances through a series of small, interlocking plots created by both members and staff. We've been open since January 1, 2011.
We are a self-hosted, no word-count, no face claim, account-per-character (with subaccounts) game.